Tile-based expansion
Build a floating farm world piece by piece. Every tile is a puzzle: space, paths, output.
Farminator is a cozy-but-chaotic farming builder: expand your floating farm tile by tile, wire up production chains, and upgrade everything into an absurdly efficient farm empire.
Simple controls. Sneaky depth. Your brain will try to “just optimize one more thing”.
Build a floating farm world piece by piece. Every tile is a puzzle: space, paths, output.
Link crops → animals → processing → shipping. Set it up once, then watch it snowball.
Every upgrade changes throughput, storage, or speed. No fake numbers—real impact.
Feed, breed, and optimize. Cows aren’t decorations—they’re production units.
Start with weeds and junk. Clean, repair, and rebuild into a shiny machine-farm.
Play 2 minutes or 2 hours. It’s chill… until your inner optimizer wakes up.
It’s basically: build → automate → break your own record → repeat.
One-hand friendly UI, chunky buttons, and readable scale. No microscopic text.
Drop your real screenshots later. For now, this shows the layout and carousel behavior.
Replace these buttons with your real store links when you have them.
*No forced ads: you decide if you want bonuses. Keep the pacing respectful.
Drop your email to get patch notes, playtest invites, and new content reveals.
Stuff people ask before they commit their precious dopamine.
Can be. Aim for “fair”: no paywall for core progression. Optional cosmetics/boosts only.
Offline-friendly for the main loop. If you add online features later (cloud save, events), keep it optional.
Both. You can chill and decorate… or you can go full spreadsheet goblin. Your choice.
Mobile-first (iOS / Android). A PC version could happen later if the controls feel good on mouse/keyboard.
Start messy. End legendary. Then post it and make your friends jealous.